motion

MOTION WITH MATH + CODE

Math moves!

For example, algebra is all about relationships between quantities that vary.

For example, if as x changes its value to 1, 2, 3, 4 … and y changes its corresponding value to 12, 22, 32, 42 … then the points (x, y) move to create the graph at right.

 

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Use the motion drop-down menu above to investigate a variety of motion situations with math + code.